416 research outputs found

    Assemblage d'objets 3D Semi-Automatique basé géométrie en Archéologie

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    8 pagesNational audienceThe recent use of 3D laser scanning in the archaeological context requires techniques and systems to make the generated data usable. In this paper, we focus on the fragment reassembly based on ArcheoTUI, a tangible interface created to assemble the digitals models of fragments manually. We present a semi-automatic system to assist the user in real time in when assembling the fragments. This approach allows to use both the accuracy of geometric algorithms and the scientific knowledge of the archaeologist. The user specifies an approximate initial position of the two fragments by means of the tangible interface. Then, our system performs a real time registration thanks to the use of the Iterative Closest Point registration algorithm combined with a speed-up data structure and a bi-factorial weighting of the pairs. The data structure is used to find an area of interest on each object and to accelerate the pairs generation, whereas the weighting improves the detection of the data relevance

    Semi-automatic geometry-driven reassembly of fractured archeological objects

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    Nombre pages : 6International audience3D laser scanning of broken cultural heritage content is becoming increasingly popular, resulting in large collections of detailed fractured archeological 3D objects that have to be reassembled virtually. In this paper, we present a new semi-automatic reassembly approach for pairwise matching of the fragments, that makes it possible to take into account both the archeologist's expertise, as well as the power of automatic geometry-driven matching algorithms. Our semi-automatic reassembly approach is based on a real-time interaction loop: an expert user steadily specifies approximate initial relative positions and orientations between two fragments by means of a bimanual tangible user interface. These initial poses are continuously corrected and validated in real-time by an algorithm based on the Iterative Closest Point (ICP): the potential contact surface of the two fragments is identified by efficiently pruning insignificant areas of a pair of two bounding sphere hierarchies, that is combined with a k-d tree for closest vertex queries. The locally optimal relative pose for the best match is robustly estimated by taking into account the distance of the closest vertices as well as their normals. We provide feedback to the user by a visual representation of the locally optimal best match and its associated error. Our first results on a concrete dataset show that our system is capable of assisting an expert user in real-time during the pairwise matching of downsampled 3D fragments

    Analysis of 3D objects at multiple scales (application to shape matching)

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    Depuis quelques années, l évolution des techniques d acquisition a entraîné une généralisation de l utilisation d objets 3D très dense, représentés par des nuages de points de plusieurs millions de sommets. Au vu de la complexité de ces données, il est souvent nécessaire de les analyser pour en extraire les structures les plus pertinentes, potentiellement définies à plusieurs échelles. Parmi les nombreuses méthodes traditionnellement utilisées pour analyser des signaux numériques, l analyse dite scale-space est aujourd hui un standard pour l étude des courbes et des images. Cependant, son adaptation aux données 3D pose des problèmes d instabilité et nécessite une information de connectivité, qui n est pas directement définie dans les cas des nuages de points. Dans cette thèse, nous présentons une suite d outils mathématiques pour l analyse des objets 3D, sous le nom de Growing Least Squares (GLS). Nous proposons de représenter la géométrie décrite par un nuage de points via une primitive du second ordre ajustée par une minimisation aux moindres carrés, et cela à pour plusieurs échelles. Cette description est ensuite derivée analytiquement pour extraire de manière continue les structures les plus pertinentes à la fois en espace et en échelle. Nous montrons par plusieurs exemples et comparaisons que cette représentation et les outils associés définissent une solution efficace pour l analyse des nuages de points à plusieurs échelles. Un défi intéressant est l analyse d objets 3D acquis dans le cadre de l étude du patrimoine culturel. Dans cette thèse, nous nous étudions les données générées par l acquisition des fragments des statues entourant par le passé le Phare d Alexandrie, Septième Merveille du Monde. Plus précisément, nous nous intéressons au réassemblage d objets fracturés en peu de fragments (une dizaine), mais avec de nombreuses parties manquantes ou fortement dégradées par l action du temps. Nous proposons un formalisme pour la conception de systèmes d assemblage virtuel semi-automatiques, permettant de combiner à la fois les connaissances des archéologues et la précision des algorithmes d assemblage. Nous présentons deux systèmes basés sur cette conception, et nous montrons leur efficacité dans des cas concrets.Over the last decades, the evolution of acquisition techniques yields the generalization of detailed 3D objects, represented as huge point sets composed of millions of vertices. The complexity of the involved data often requires to analyze them for the extraction and characterization of pertinent structures, which are potentially defined at multiple scales. Amongthe wide variety of methods proposed to analyze digital signals, the scale-space analysis istoday a standard for the study of 2D curves and images. However, its adaptation to 3D dataleads to instabilities and requires connectivity information, which is not directly availablewhen dealing with point sets.In this thesis, we present a new multi-scale analysis framework that we call the GrowingLeast Squares (GLS). It consists of a robust local geometric descriptor that can be evaluatedon point sets at multiple scales using an efficient second-order fitting procedure. We proposeto analytically differentiate this descriptor to extract continuously the pertinent structuresin scale-space. We show that this representation and the associated toolbox define an effi-cient way to analyze 3D objects represented as point sets at multiple scales. To this end, we demonstrate its relevance in various application scenarios.A challenging application is the analysis of acquired 3D objects coming from the CulturalHeritage field. In this thesis, we study a real-world dataset composed of the fragments ofthe statues that were surrounding the legendary Alexandria Lighthouse. In particular, wefocus on the problem of fractured object reassembly, consisting of few fragments (up to aboutten), but with missing parts due to erosion or deterioration. We propose a semi-automaticformalism to combine both the archaeologist s knowledge and the accuracy of geometricmatching algorithms during the reassembly process. We use it to design two systems, andwe show their efficiency in concrete cases.BORDEAUX1-Bib.electronique (335229901) / SudocSudocFranceF

    Analyse de l'influence des systèmes de visualisation immersif sur l'assemblage virtuel de fragments en archéologie

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    4 pagesNational audienceDans ce papier, nous présentons une analyse de l'influence des systèmes de visualisation immersifs associés à une interface d'interaction multimodale pour la résolution d'une tâche complexe. L'utilisateur est chargé de résoudre des puzzles 3D à deux pièces en utilisant une interface à deux fois 6 degrés de liberté. Nous avons ainsi testé les performances des utilisateurs en utilisant trois modes d'affichage différents : un affichage monoscopique, un système de vision stéréoscopique et enfin un dispositif de suivi de position de la tête pour adapter le positionnement du point de vue à la posture physique associé à un affichage stéréoscopique. Notre comparaison des données est réalisée à partir du temps nécessaire aux utilisateurs pour réaliser la tâche d'assemblage. Malgré le faible nombre d'utilisateurs testés, cette étude montre que l'apprentissage avec le mode d'affichage stéréoscopique est plus important qu'avec les deux autres modes. On observe aussi qu'après cette phase d'apprentissage effectuée, les utilisateurs travaillant avec un affichage stéréoscopique sont globalement plus performants que ceux des autres groupes

    Map Style Formalization: Rendering Techniques Extension for Cartography

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    International audienceCartographic design requires controllable methods and tools to produce maps that are adapted to users' needs and preferences. The formalized rules and constraints for cartographic representation come mainly from the conceptual framework of graphic semiology. Most current Geographical Information Systems (GIS) rely on the Styled Layer Descriptor and Semiology Encoding (SLD/SE) specifications which provide an XML schema describing the styling rules to be applied on geographic data to draw a map. Although this formalism is relevant for most usages in cartography, it fails to describe complex cartographic and artistic styles. In order to overcome these limitations, we propose an extension of the existing SLD/SE specifications to manage extended map stylizations, by the means of controllable expressive methods. Inspired by artistic and cartographic sources (Cassini maps, mountain maps, artistic movements, etc.), we propose to integrate into our system three main expressive methods: linear stylization, patch-based region filling and vector texture generation. We demonstrate how our pipeline allows to personalize map rendering with expressive methods in several examples

    Arqueo 2.0. Renovación metodológica de la prospección arqueológica de zonas de montaña

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    Hicieron falta varias décadas de interacción y diálogo entre las ciencias humanas y las ciencias medioambientales, además de una serie de avances metodológicos, para que los espacios de altura fueran considerados algo más que inmutables y átonos. Sometidos a un cuestionamiento interdisciplinario integrado, revelan no una, sino muchas historias y dinámicas complejas. Historizar las zonas de montaña permite invertir el punto de vista global sobre las sociedades pirenaicas y reconsiderar los sistemas de valles. Es evidente que los equipos que participan en esta línea de investigación se enfrentan al problema de adquirir información primaria. Siendo requisito indispensable de toda investigación arqueológica, la prospección en alta montaña presenta especificidades propias y desafíos metodológicos particulares. Ahora es posible pensar en nuevos procedimientos de adquisición de información arqueológica basados en cinco grandes avances: la diversificación y miniaturización de los sensores, que permiten transportarlos en drones; la reducción significativa de los costes de adquisición de los vehículos aéreos; un entorno de vuelo cada vez más seguro; las herramientas de tratamiento de datos y el trabajo sobre la ergonomía informática, y la apertura de posibilidades que ofrece la inteligencia artificial, que permite prever posibilidades futuras para optimizar la detección de restos arqueológicos en entornos de gran altitud

    The low affinity glucose transporter HxtB is also involved in glucose signalling and metabolism in Aspergillus nidulans

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    One of the drawbacks during second-generation biofuel production from plant lignocellulosic biomass is the accumulation of glucose, the preferred carbon source of microorganisms, which causes the repression of hydrolytic enzyme secretion by industrially relevant filamentous fungi. Glucose sensing, subsequent transport and cellular signalling pathways have been barely elucidated in these organisms. This study therefore characterized the transcriptional response of the filamentous fungus Aspergillus nidulans to the presence of high and low glucose concentrations under continuous chemostat cultivation with the aim to identify novel factors involved in glucose sensing and signalling. Several transcription factor- and transporter-encoding genes were identified as being differentially regulated, including the previously characterized glucose and xylose transporter HxtB. HxtB was confirmed to be a low affinity glucose transporter, localizing to the plasma membrane under low- and high-glucose conditions. Furthermore, HxtB was shown to be involved in conidiation-related processes and may play a role in downstream glucose signalling. A gene predicted to encode the protein kinase PskA was also identified as being important for glucose metabolism. This study identified several proteins with predicted roles in glucose metabolic processes and provides a foundation for further investigation into the response of biotechnologically important filamentous fungi to glucose

    Measurement of the inclusive and dijet cross-sections of b-jets in pp collisions at sqrt(s) = 7 TeV with the ATLAS detector

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    The inclusive and dijet production cross-sections have been measured for jets containing b-hadrons (b-jets) in proton-proton collisions at a centre-of-mass energy of sqrt(s) = 7 TeV, using the ATLAS detector at the LHC. The measurements use data corresponding to an integrated luminosity of 34 pb^-1. The b-jets are identified using either a lifetime-based method, where secondary decay vertices of b-hadrons in jets are reconstructed using information from the tracking detectors, or a muon-based method where the presence of a muon is used to identify semileptonic decays of b-hadrons inside jets. The inclusive b-jet cross-section is measured as a function of transverse momentum in the range 20 < pT < 400 GeV and rapidity in the range |y| < 2.1. The bbbar-dijet cross-section is measured as a function of the dijet invariant mass in the range 110 < m_jj < 760 GeV, the azimuthal angle difference between the two jets and the angular variable chi in two dijet mass regions. The results are compared with next-to-leading-order QCD predictions. Good agreement is observed between the measured cross-sections and the predictions obtained using POWHEG + Pythia. MC@NLO + Herwig shows good agreement with the measured bbbar-dijet cross-section. However, it does not reproduce the measured inclusive cross-section well, particularly for central b-jets with large transverse momenta.Comment: 10 pages plus author list (21 pages total), 8 figures, 1 table, final version published in European Physical Journal

    Search for displaced vertices arising from decays of new heavy particles in 7 TeV pp collisions at ATLAS

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    We present the results of a search for new, heavy particles that decay at a significant distance from their production point into a final state containing charged hadrons in association with a high-momentum muon. The search is conducted in a pp-collision data sample with a center-of-mass energy of 7 TeV and an integrated luminosity of 33 pb^-1 collected in 2010 by the ATLAS detector operating at the Large Hadron Collider. Production of such particles is expected in various scenarios of physics beyond the standard model. We observe no signal and place limits on the production cross-section of supersymmetric particles in an R-parity-violating scenario as a function of the neutralino lifetime. Limits are presented for different squark and neutralino masses, enabling extension of the limits to a variety of other models.Comment: 8 pages plus author list (20 pages total), 8 figures, 1 table, final version to appear in Physics Letters
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